Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-zHCjm-83aFh-7Nxqf-MbONu-fNLsE | 23/13/3 | 91.2 | 1.47 | 2026-07-03 21:32:27 · 38m 53s | |
| CSGO-Mq639-hVV9K-LcmBn-oEpVU-Y7edJ | 19/7/5 | 109.4 | 1.83 | 2026-07-03 21:05:23 · 23m 32s | |
| CSGO-Ver3r-84uCm-kTrW3-KVJat-vWwvE | 17/17/5 | 100.0 | 1.24 | 2026-07-03 20:32:56 · 28m 3s | |
| CSGO-SfBeU-d6a6U-nNS7y-LLk32-ZC9WB | 26/20/6 | 102.8 | 1.52 | 2026-07-03 19:10:11 · 41m 48s | |
| CSGO-uKMWt-a7XAc-wQf7L-aA2GE-wADEB | 6/16/5 | 60.7 | 0.50 | 2026-07-03 18:19:27 · 27m 51s | |
| CSGO-kMhrA-6Ha9s-xWGQ2-prAoQ-T7edJ | 15/7/6 | 98.3 | 1.58 | 2026-07-02 17:14:02 · 26m 25s | |
| CSGO-qeowP-eUUc9-FF7MF-8JQTF-UKmDA | 14/15/7 | 60.2 | 1.00 | 2026-06-28 16:20:48 · 37m 44s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.