Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Q9MBk-QJ9A5-SNv8j-xX4UL-p8SKF | 10/15/5 | 71.4 | 0.80 | 2026-07-03 17:05:06 · 23m 10s | |
| CSGO-JTUFf-8rtB8-wGOMi-KkHcQ-TnduB | 20/17/7 | 93.4 | 1.29 | 2026-07-03 16:07:43 · 37m 43s | |
| CSGO-F9cGA-ZDPzA-DTebs-9w9ib-RkuzF | 9/14/0 | 50.7 | 0.73 | 2026-07-02 15:54:11 | |
| CSGO-jtLF7-hzOq7-Lnycf-Bxj5m-ntRBD | 15/22/3 | 55.2 | 0.67 | 2026-07-02 14:25:55 | |
| CSGO-9fX39-UsdyK-NKPmz-rBAFT-Ew4ZJ | 8/15/2 | 55.0 | 0.53 | 2026-06-29 08:24:39 | |
| CSGO-QuipF-eUnOB-yk6Qk-EBCxL-AJQRO | 14/18/7 | 73.6 | 1.01 | 2026-06-26 11:21:53 | |
| CSGO-stVei-rJ8BU-fAXqV-LEaMP-DbtSJ | 16/16/3 | 82.5 | 1.15 | 2026-06-26 10:49:36 |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.