76561197960609443
Core-mechanics benchmark fills in once we've analysed at least one of this player's matches — the skill ratings above are from Leetify.
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
TeamDocks rating & ADR trend · last 4 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Cp6Wr-DTxKA-kUvaW-kPF7A-jTiLJ | 21/13/3 | 78.7 | 1.45 | 2026-07-09 02:06:48 · 32m 12s | |
| CSGO-Jp9CC-oA3b3-QMVpo-S2qKE-J9tvE | 31/21/8 | 101.7 | 1.49 | 2026-07-06 06:18:14 · 49m 50s | |
| CSGO-mrEGR-Fu7dJ-tFX7K-HA5Ld-OuiTL | 27/22/9 | 104.6 | 1.47 | 2026-07-06 05:05:17 · 47m 13s | |
| CSGO-okzHB-aZLMn-JVvsd-rVUdz-KWtrD | 24/17/5 | 113.6 | 1.49 | 2026-07-04 07:15:51 · 32m 53s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.