76561197960592621
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+1%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-5.8%Peak single-match outcome anomaly 34.4/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 9 analyzed matches reads as variance, not a pattern.
Avg K/D 1.65 across 9 of our matches (penalty scales above 1.4)
TeamDocks rating & ADR trend · last 8 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-EYhbH-jbZVA-vUDaq-thnKm-WXEFN | 27/13/7 | 116.5 | 1.81 | 2026-06-28 11:03:22 · 32m 40s | |
| CSGO-8bzGw-zoJnA-7uPWM-G9VBu-zC8rN | 19/8/6 | 130.0 | 1.96 | 2026-06-20 20:36:31 · 21m 29s | |
| CSGO-vCXRP-pCuHe-ViyZO-WbetO-anUaK | 13/15/2 | 74.4 | 1.02 | 2026-06-20 19:54:07 · 19m 23s | |
| CSGO-suNJi-8CtVq-XUkwU-Y2tcF-s9ROG | 19/13/4 | 88.1 | 1.34 | 2026-06-18 18:39:13 · 31m 28s | |
| CSGO-qJvFO-tPikr-6LEuZ-37yqL-qoXPA | 21/5/2 | 87.7 | 1.75 | 2026-06-18 18:03:17 · 31m 47s | |
| CSGO-2ULMc-Eba26-XOHpm-39AWC-fUxXD | 22/17/8 | 94.1 | 1.42 | 2026-06-17 16:10:27 · 38m 11s | |
| CSGO-qGsnP-SUdjd-uUwwn-RkBX8-H2WPA | 8/6/6 | 70.0 | 1.14 | 2026-06-17 14:55:21 · 25m 0s | |
| CSGO-KmTAn-LZcJU-kPP8L-YGDuK-5b9eD | 13/15/3 | 51.6 | 0.89 | 2026-06-17 14:08:26 · 35m 46s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.