76561197960583474
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-4.3%Peak single-match outcome anomaly 53.9/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 29 analyzed matches reads as variance, not a pattern.
TeamDocks rating & ADR trend · last 8 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Caus9-PGePF-f96xy-kCPrK-HoRqJ | 15/12/6 | 64.7 | 1.06 | 2026-07-05 19:12:51 · 39m 6s | |
| CSGO-GCjQL-3aYES-zabcE-GPAx5-DqVoN | 16/16/5 | 76.9 | 1.11 | 2026-07-03 19:05:23 · 36m 5s | |
| CSGO-C6eTh-w8M2U-jebWJ-V2UVm-dYmQD | 2/9/2 | 50.9 | 0.23 | 2026-07-03 17:56:15 · 7m 4s | |
| CSGO-F9cGA-ZDPzA-DTebs-9w9ib-RkuzF | 13/11/2 | 71.8 | 1.13 | 2026-07-02 15:54:11 | |
| CSGO-vP8zZ-rZcoY-iJBmn-PAaFh-GusnC | 12/14/7 | 83.6 | 1.10 | 2026-06-15 19:22:49 · 30m 24s | |
| CSGO-ZtEsb-D9nOi-i47ee-TwDnS-tadyC | 18/19/8 | 68.5 | 1.02 | 2026-06-15 18:18:04 · 58m 18s | |
| CSGO-h4nYu-DdqZZ-F7Ozi-mMi4T-eR9jE | 23/11/5 | 138.0 | 1.92 | 2026-06-13 20:09:23 · 26m 13s | |
| CSGO-CL3Lq-jRcyV-rAAQY-EEvZZ-huxwQ | 18/22/5 | 75.6 | 0.91 | 2026-06-13 19:08:23 · 48m 53s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.