Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-LjbK2-mfJLb-UjcqT-HL82t-efFnK | 25/16/2 | 97.6 | 1.51 | 2026-07-01 03:53:48 · 37m 48s | |
| CSGO-vmVWx-AnLij-NeH2J-Ai5GF-BoL2G | 16/17/2 | 68.4 | 1.00 | 2026-06-30 02:27:12 · 33m 41s | |
| CSGO-qom4W-qbmFO-xj5aD-u4o5t-bhUzE | 12/14/3 | 73.5 | 1.00 | 2026-06-30 01:58:39 · 25m 14s | |
| CSGO-uNOCO-6mZyZ-wUtCY-umhAM-6bZYO | 16/19/5 | 84.0 | 0.99 | 2026-06-30 01:11:01 · 44m 26s | |
| CSGO-FmEt2-MKnJD-tU5bZ-aBiLq-r3taL | 13/14/2 | 63.1 | 0.97 | 2026-06-28 03:44:21 · 30m 11s | |
| CSGO-uJNtn-beSe5-TJMSF-ua7YZ-JuiTL | 17/15/5 | 82.5 | 1.32 | 2026-06-28 02:58:16 · 40m 35s | |
| CSGO-wREnU-Dbjwn-bXNhp-Aor6J-o8MUD | 8/15/4 | 54.1 | 0.72 | 2026-06-28 02:32:48 · 21m 48s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.