Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-o7Hue-9b3NC-cYucW-hLcCN-mnnYF | 11/12/12 | 73.3 | 1.09 | 2026-07-04 20:45:51 · 33m 43s | |
| CSGO-hjWiG-AGNBQ-sBRnv-cJnHh-2EkwG | 12/16/8 | 57.7 | 0.93 | 2026-07-04 20:12:05 · 31m 12s | |
| CSGO-Xu88U-ytFHV-hdLY2-whfZG-pTiLJ | 19/12/6 | 80.1 | 1.46 | 2026-07-01 20:33:05 · 33m 30s | |
| CSGO-Nm8Pc-traDW-f7wfo-tK2NM-5b9eD | 14/13/3 | 74.3 | 1.20 | 2026-06-30 18:40:40 · 30m 0s | |
| CSGO-PaOHr-xwA6J-RDmdC-FLdaE-88axJ | 20/9/4 | 99.6 | 1.83 | 2026-06-22 20:08:34 · 29m 23s | |
| CSGO-WYC2C-wMRMF-SKMkP-KNbhc-KFYXC | 18/9/4 | 95.4 | 1.60 | 2026-06-22 18:34:16 · 31m 25s | |
| CSGO-AtJbc-8GjdL-ao3kJ-FXXoG-tx6iL | 9/13/2 | 74.6 | 0.69 | 2026-06-22 18:08:47 · 21m 33s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.