Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-NZt4t-EQNCH-tCSsL-Y4cmw-vB3xK | 7/19/6 | 52.6 | 0.54 | 2026-06-23 21:41:32 · 41m 58s | |
| CSGO-pWHmm-366PO-G94kR-55bDE-cxnkP | 16/13/3 | 79.5 | 1.26 | 2026-06-23 21:04:18 · 32m 48s | |
| CSGO-wMwcj-WerEG-3EkYH-wAcES-nwAAA | 9/13/2 | 40.6 | 0.80 | 2026-06-19 21:44:17 · 35m 15s | |
| CSGO-Mxf4Q-ibG2u-djeZb-V3hVc-pkiaB | 13/18/6 | 53.6 | 0.84 | 2026-06-19 20:48:01 · 48m 10s | |
| CSGO-3tMBp-3z4WX-N2c8M-9jRNx-s2ohH | 6/13/2 | 55.3 | 0.67 | 2026-06-17 21:07:57 · 26m 2s | |
| CSGO-jzOtW-VSBKE-7GfEC-2dNTA-n9ROG | 12/12/4 | 66.8 | 1.11 | 2026-06-17 20:32:14 · 30m 3s | |
| CSGO-CassM-svtSq-yVYxZ-rick6-SVKaA | 12/7/5 | 59.8 | 1.32 | 2026-06-17 20:01:44 · 27m 47s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.