Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-QkUs9-TxGMF-QXNuf-yhRvV-Y7edJ | 23/15/3 | 108.1 | 1.46 | 2026-06-26 20:04:35 · 41m 21s | |
| CSGO-y6MAK-nWTZk-mFA9j-nVmUs-UrPJM | 8/19/8 | 48.4 | 0.43 | 2026-06-26 19:17:00 · 41m 0s | |
| CSGO-uvUoc-LV9xL-3tndh-SMTT6-OqTiA | 11/16/4 | 63.5 | 0.69 | 2026-06-25 20:46:06 · 42m 59s | |
| CSGO-BaOYd-Jvpji-v6ZLW-DMG2Q-HvoNO | 13/14/1 | 74.1 | 0.83 | 2026-06-25 20:15:16 · 24m 51s | |
| CSGO-57bMh-rFAAE-pGnnU-yWTdq-JDvSJ | 10/18/3 | 59.7 | 0.66 | 2026-06-25 19:35:10 · 34m 17s | |
| CSGO-AcjFs-wyDm4-OHXGf-DTzFm-9D5qB | 19/15/11 | 92.5 | 1.45 | 2026-06-23 21:57:52 · 42m 4s | |
| CSGO-frEbM-fVmMO-5vqQS-6hVWe-t5cVG | 19/18/4 | 92.4 | 1.26 | 2026-06-23 21:02:31 · 33m 11s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.