Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-ZDKVF-NVxiG-LayXp-w9c49-Wdm2H | 8/15/4 | 67.5 | 0.65 | 2026-07-01 16:14:10 · 30m 27s | |
| CSGO-WobZ2-PRxLS-JJStD-JwH8C-5o8vO | 23/16/7 | 93.5 | 1.47 | 2026-06-28 18:27:17 · 37m 0s | |
| CSGO-hb45e-yUddu-6E44P-YFDqs-BWRZQ | 10/14/5 | 53.5 | 0.71 | 2026-06-28 17:51:32 · 32m 13s | |
| CSGO-VDPQw-kCy3F-ikMpr-sRJac-5YQhG | 15/15/6 | 85.4 | 1.09 | 2026-06-26 17:59:48 · 30m 16s | |
| CSGO-UqDSx-3uPh7-4m7d4-H8JcK-ZxqFF | 7/15/4 | 52.3 | 0.59 | 2026-06-26 17:17:53 · 31m 53s | |
| CSGO-BvkjA-SzCer-nmGxE-qm366-aqKPJ | 3/6/0 | 13.0 | 0.36 | 2026-06-24 16:02:41 · 27m 53s | |
| CSGO-oTNLM-EjR9c-pcfWW-F7fdJ-ZKmDA | 11/16/5 | 81.2 | 0.86 | 2026-06-24 15:34:55 · 24m 5s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.