Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-CHVLz-4esYY-U6B7Z-Dsmh6-2pmwG | 14/21/10 | 72.6 | 0.89 | 2026-07-04 13:42:34 · 29m 12s | |
| CSGO-ODsRb-QbUdq-FpqSe-CTssz-YV4RG | 16/13/5 | 105.8 | 1.53 | 2026-07-04 13:14:34 · 22m 35s | |
| CSGO-KD9LS-csZzr-XdVZX-cxRJx-JCjjD | 2/10/0 | 36.3 | 0.12 | 2026-07-04 13:00:44 · 7m 44s | |
| CSGO-wCQWx-X7CTN-p7pVB-bAuc5-KzBND | 8/10/3 | 63.5 | 0.92 | 2026-07-04 12:46:18 · 13m 2s | |
| CSGO-OifHx-ovLU8-hZUrF-EA2su-UfwoO | 20/18/5 | 76.0 | 1.29 | 2026-07-02 15:36:12 · 33m 24s | |
| CSGO-9Q6Ob-p8OV2-rBGcU-x9BoB-FKu8O | 12/13/7 | 50.6 | 0.91 | 2026-06-17 17:56:14 · 34m 39s | |
| CSGO-4vdaq-3imoc-ixyt6-ePLX3-zpe8E | 15/10/4 | 85.6 | 1.33 | 2026-06-17 17:15:52 · 31m 25s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.