Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-jYDQJ-bBDZP-KHQxa-MTNBM-pwzpH | 12/15/6 | 78.1 | 0.97 | 2026-07-06 20:52:14 · 25m 48s | |
| CSGO-s6Fjf-oQH6U-o3X6n-FHxo2-VWJeB | 22/18/2 | 89.3 | 1.33 | 2026-07-06 20:09:43 · 37m 47s | |
| CSGO-awmNb-qkeU5-R35Te-kpKTu-fXnMC | 15/7/6 | 120.2 | 1.83 | 2026-07-06 19:43:29 · 20m 33s | |
| CSGO-wE4fc-KdHyv-PGHPq-pFwP7-6pe8E | 15/15/4 | 81.1 | 1.06 | 2026-07-06 19:12:35 · 26m 33s | |
| CSGO-TSfmj-i5vWD-axUzk-FOhh4-sU7CH | 13/16/6 | 67.1 | 0.92 | 2026-07-06 01:39:30 · 26m 21s | |
| CSGO-TrQft-6dV8S-CtXjM-BRMfV-rG64E | 9/16/2 | 37.3 | 0.57 | 2026-07-05 23:12:29 · 32m 56s | |
| CSGO-56FfX-B7bzB-dZDcv-4dhMy-s2ohH | 9/10/6 | 63.7 | 1.00 | 2026-07-05 22:32:45 · 25m 6s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.