Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-jYDQJ-bBDZP-KHQxa-MTNBM-pwzpH | 16/15/2 | 70.1 | 1.24 | 2026-07-06 20:52:14 · 25m 48s | |
| CSGO-EYuzj-JoKnP-kSLYA-oEyao-3WfnL | 10/16/8 | 49.8 | 0.69 | 2026-07-03 19:24:32 · 29m 2s | |
| CSGO-tRWAu-ue5y7-dRdhN-epPeB-BAGyB | 15/21/2 | 56.3 | 0.72 | 2026-06-28 20:46:02 · 36m 49s | |
| CSGO-OAqst-S8sL4-URr2G-82Gaq-BYLoD | 6/7/1 | 67.6 | 1.02 | 2026-06-28 20:24:33 · 16m 32s | |
| CSGO-jttrw-Uift5-vAV4w-AqdYW-MkuzF | 13/10/1 | 62.7 | 1.16 | 2026-06-28 19:48:48 · 29m 21s | |
| CSGO-nMS98-onQ6K-npVUZ-N9dco-X4qqK | 30/15/4 | 115.5 | 1.74 | 2026-06-27 21:49:47 · 36m 23s | |
| CSGO-auZRQ-aBxnH-scPEc-SfJBz-K2N6H | 18/19/4 | 97.9 | 1.14 | 2026-06-27 21:07:08 · 35m 44s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.