76561197960320994

nuke
italy
cache
dust2
train
anubis
mirage
ancient
inferno
vertigo
overpass
Trusted
insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
50
TeamDocks
our rating
60
Aim
leetify
58
Positioning
leetify
73
Utility
leetify
Best match
25–14 · 1.70
Inferno · peak rating
Matches analysed
12 · 1.07 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 1.03 · Normal
HS % 31.2% · Weak
Spray Control 56.3 · Normal
Preaim 6.9° · Normal
Counter-Strafing 75.8% · Normal
Time to Damage 587ms · Normal
CS2 Hours
private
Account Age
22y
10 months
Steam Level
11
Bans
0
clean
Games
private
Friends
56
Country
FIFI
most common in friends list
TeamDocks Rating
50
12 matches with us
database

TeamDocks Match Data

12 matches · our own demo analysis
Performance
TD Rating
50
our skill index
Ø Rating
1.07
Ø K/D
1.03
Ø ADR
77.3
Ø KAST
68%
Ø HS
31.2%
Kill-level signals
Wallbang Kills
2.3%
Smoke Kills
5.8%
Ø Kill Distance
20.8m
Duel & utility signals
Opening Duel Win
40%
14–21 openings
Trade Kills
30
teammate deaths avenged
Clutch Win
8.7%
2/23 1vX won
Ø Utility Dmg
34.3
HE + molotov, per match
Flash Assists
7
enemies blinded → team frag
Ø Equip Value
$3,858
post-buy, per round
Full-buy Win
53.5%
rounds won on a full buy
military_tech

TeamDocks Rating

12 matches · high confidence

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Weighted across 8 measured dimensions; weights renormalize over whatever data we have.

50
050100
Impact Rating47ADR53KAST51K/D36Headshot %22Spray Control56Counter-Strafe85Flash Quality41
Impact Rating 1.07
27% weight +12.5
Counter-Strafe 85
10% weight +8.1
ADR 77.3
14% weight +7.6
KAST 68%
14% weight +7.3
Spray Control 56.3
11% weight +6.4
K/D 1.03
11% weight +4.1
Flash Quality 41%
5% weight +2.0
Headshot % 31.2%
8% weight +1.7

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.