76561197960320554
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-12.8%Peak single-match outcome anomaly 33.7/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 20 analyzed matches reads as variance, not a pattern.
Avg K/D 1.61 across 20 of our matches (penalty scales above 1.4)
5.3% of kills through walls across 20 analyzed matches (penalty scales above 4%)
3.8% of analyzed kills had the crosshair already tracking the target under 150ms before the shot, at 10m+ range (penalty scales above 2.5%)
TeamDocks rating & ADR trend · last 19 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-z8E9v-6uJm6-BNumo-XOF88-LdNEL | 19/18/8 | 98.1 | 1.32 | 2026-07-05 04:50:46 · 38m 9s | |
| CSGO-8yYi3-chwWu-FZLnL-OxUDu-efFnK | 21/10/3 | 91.0 | 1.62 | 2026-07-05 04:11:32 · 33m 4s | |
| CSGO-7T4jT-Fr3Av-FwNLT-aErSh-mYb7L | 13/14/5 | 84.3 | 1.02 | 2026-07-05 03:45:05 · 21m 11s | |
| CSGO-emBDa-OMXUr-JbpYi-38FJB-eosSJ | 9/15/5 | 83.6 | 0.88 | 2026-07-05 01:36:10 · 20m 35s | |
| CSGO-dfuLa-VUdhR-9YWhO-8nsNu-rfdZH | 12/17/3 | 51.7 | 0.69 | 2026-07-03 20:26:26 · 33m 45s | |
| CSGO-EDfuG-STwOw-w4eZW-r8Ur3-VeruL | 8/4/1 | 73.9 | 1.57 | 2026-07-03 20:11:36 · 12m 12s | |
| CSGO-NXXL7-bEU95-vnjR4-vXp6X-T6TvD | 24/11/4 | 119.2 | 1.86 | 2026-07-03 19:39:38 · 26m 19s | |
| CSGO-4CFVs-HLbVf-C5oaY-FwHVs-F4hCG | 14/17/7 | 84.2 | 1.14 | 2026-07-03 19:10:39 · 26m 47s | |
| CSGO-4Wkth-x24Cc-qQNLu-kFGeV-MvNUD | 21/17/5 | 86.9 | 1.17 | 2026-07-03 05:20:50 · 40m 25s | |
| CSGO-SoyxO-GDEkr-rRN3Z-DBkuE-OoBhP | 26/15/7 | 114.3 | 1.64 | 2026-07-03 04:38:13 · 36m 25s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.