Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Qi4J2-bCyZF-JFvp7-HEUuF-9of4D | 8/6/3 | 61.4 | 1.12 | 2026-06-27 21:35:59 · 21m 35s | |
| CSGO-NAesA-VTFme-xbCxs-OfKWb-OPDhP | 15/18/6 | 65.7 | 0.95 | 2026-06-27 20:46:42 · 37m 40s | |
| CSGO-S8ZLU-hjDsA-saGZQ-yJzYG-NojoE | 10/14/5 | 63.0 | 0.90 | 2026-06-27 19:43:58 · 30m 49s | |
| CSGO-eYuBR-pNz7Y-3ecVS-4m7F8-t9H5O | 11/15/4 | 67.4 | 0.76 | 2026-06-27 18:58:56 · 35m 28s | |
| CSGO-WR39h-eJNM2-vRz7W-d9AUM-pwzpH | 14/19/6 | 73.9 | 0.95 | 2026-06-26 20:49:08 · 32m 19s | |
| CSGO-GECPv-esssC-8euCF-adPW7-TLJzN | 14/15/3 | 64.4 | 1.00 | 2026-06-26 20:03:51 · 31m 34s | |
| CSGO-uG7bc-nx7mA-y8a6W-47CQE-KKoJN | 13/15/0 | 40.0 | 0.74 | 2026-06-26 19:32:25 · 29m 38s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.