Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-5DPND-RvQFd-jnz4w-ersRV-YvDBM | 16/21/5 | 50.9 | 0.86 | 2026-07-04 12:18:15 · 45m 42s | |
| CSGO-UJPXj-SsVOy-6dsNM-HfDMP-AoaAB | 11/15/2 | 65.6 | 0.77 | 2026-07-04 11:42:13 · 26m 21s | |
| CSGO-NrXad-PLWNb-eWbne-S4S9C-OycBN | 11/14/6 | 41.5 | 0.82 | 2026-06-29 15:57:53 · 43m 7s | |
| CSGO-t4Eyr-TSPbz-zaCJZ-PNmSf-G6LHA | 9/19/7 | 62.6 | 0.76 | 2026-06-29 10:13:09 · 36m 47s | |
| CSGO-fdcNU-BbSRk-RFmU5-LrR2Q-ZR9jE | 10/17/7 | 60.6 | 0.72 | 2026-06-26 20:32:20 · 35m 0s | |
| CSGO-sDZyH-dDJmt-m7sND-o22yh-DOizO | 9/15/10 | 62.2 | 0.83 | 2026-06-22 20:33:20 · 42m 59s | |
| CSGO-r2prV-vEA4T-yGpRv-wm9qP-LmztJ | 9/16/2 | 53.5 | 0.61 | 2026-06-22 18:37:04 · 39m 11s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.