76561197960290753
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-5.2%Peak single-match outcome anomaly 16.4/100 (rating/ADR/KD/HS% combined) — above the network average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
4.3% of kills through walls across 7 analyzed matches (penalty scales above 4%)
TeamDocks rating & ADR trend · last 7 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-uFd8q-5O9M7-JOod8-SR6R6-dLaxJ | 11/14/3 | 52.1 | 0.76 | 2026-07-04 21:02:13 · 26m 1s | |
| CSGO-b9sm8-XwmZB-hn633-SwzRj-Z5O3A | 24/16/3 | 69.6 | 1.24 | 2026-06-30 12:41:21 · 46m 59s | |
| CSGO-TELNj-umjjv-4TEsO-zrnqZ-Ua7WB | 9/16/10 | 60.6 | 0.71 | 2026-06-20 11:03:23 · 32m 42s | |
| CSGO-D3oAx-2xUWX-irxKM-R8izA-uT2JE | 18/17/4 | 70.2 | 1.03 | 2026-06-19 19:38:44 · 36m 49s | |
| CSGO-YHcEY-iimWT-kKCCN-Wrs5S-JbtSJ | 25/17/2 | 105.9 | 1.54 | 2026-06-15 21:04:59 · 38m 38s | |
| CSGO-rLXJy-ouJQv-ffAJX-CQDBF-oncFO | 18/17/7 | 76.3 | 1.23 | 2026-06-15 20:24:16 · 38m 20s | |
| CSGO-cseY4-M6Oeh-W5wz8-2NsOT-4vkbN | 12/18/2 | 66.4 | 0.79 | 2026-06-15 19:49:27 · 31m 49s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.