Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Fdh6V-b5m5k-xYdsG-b89S2-Rz23L | 16/10/6 | 83.5 | 1.39 | 2026-07-01 17:48:18 · 36m 0s | |
| CSGO-kjCk8-iJp5f-S9rpo-c6W55-9erdA | 17/9/4 | 100.6 | 1.46 | 2026-07-01 12:05:11 · 31m 17s | |
| CSGO-yc7Q3-os9hc-9dPEz-OBLcS-tadyC | 19/17/6 | 81.5 | 1.20 | 2026-07-01 09:54:00 · 37m 30s | |
| CSGO-PPxd5-kApLN-wUazk-Pa7Hb-JFSiA | 17/15/6 | 80.7 | 1.18 | 2026-07-01 09:13:24 · 34m 22s | |
| CSGO-NB2PU-mqvpY-URSMv-OruEc-NuHaA | 20/15/6 | 97.6 | 1.44 | 2026-06-30 18:09:40 · 33m 53s | |
| CSGO-QKBwK-ofH6h-AtWDW-sRcGT-XQaYO | 16/15/6 | 84.0 | 1.20 | 2026-06-30 17:34:28 · 32m 3s | |
| CSGO-55Qft-G4KkU-4uJJz-smHXb-KQM6H | 12/17/5 | 69.6 | 0.78 | 2026-06-30 08:42:33 · 38m 9s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.