Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Hi78r-eczBi-uu2PV-wKdcK-GoL2G | 17/16/8 | 103.9 | 1.35 | 2026-07-04 22:40:11 · 28m 38s | |
| CSGO-CrjNY-WF2TH-Ut3RF-eYZqO-eHsyM | 12/17/4 | 66.0 | 0.91 | 2026-07-04 21:59:41 · 36m 28s | |
| CSGO-UjkYw-tZnMB-MHdCk-cCOZE-s9ROG | 29/14/7 | 112.0 | 1.79 | 2026-07-04 21:17:19 · 39m 19s | |
| CSGO-tjJPb-UHNQa-MXk6N-THuhw-QWJeB | 25/18/10 | 85.8 | 1.33 | 2026-07-04 20:22:12 · 51m 44s | |
| CSGO-AxFU8-L2dSt-m3srT-PB4WM-m7oJN | 13/10/5 | 64.0 | 1.33 | 2026-07-04 19:43:08 · 29m 24s | |
| CSGO-PA7Cb-7zaAm-jeypj-GkUV3-8AF4C | 8/14/3 | 66.1 | 0.69 | 2026-07-04 19:08:46 · 26m 2s | |
| CSGO-pRvBS-3S7xA-jFpLm-ERFXk-6XLoD | 8/11/5 | 51.5 | 0.92 | 2026-07-03 21:39:38 · 27m 11s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.