76561199083770555
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Provisional — based on only 4 analyzed matches. Firms up as more of this player's games get processed.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
The player's average K/D of 3.05 and a high percentage of smoke kills (18.8%) across only 3 analyzed matches are concerning. However, due to the limited number of analyzed matches, the confidence in this assessment remains low.
AI-generated read of the stats profile below - not a formal cheat determination, folded into the trust score as one capped signal among many. Model: gemini-2.5-flash-lite · Analyzed 2026-07-18 22:06:43
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
AI Analysis
-2%The player's average K/D of 3.05 and a high percentage of smoke kills (18.8%) across only 3 analyzed matches are concerning. However, due to the limited number of analyzed matches, the confidence in this assessment remains low.
Account Signals
-5%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Network Associations
-3%1 teammate(s) with trust score under 40
Our Own Match Data
-48.4%Peak single-match outcome anomaly 41.7/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
Avg K/D 2.31 across 4 of our matches (penalty scales above 1.4)
6.1% of kills through walls across 4 analyzed matches (penalty scales above 4%)
18.2% of kills through smoke (penalty scales above 8%)
9.1% of analyzed kills had the crosshair already tracking the target under 150ms before the shot, at 10m+ range (penalty scales above 2.5%)
Stats-Based Analysis
-15%Avg reaction time under 300ms across last 30 Leetify matches - faster than typical pro reaction speed
TeamDocks rating & ADR trend · last 3 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-QmiZb-5JRbm-e4fdp-mDp4a-jPocG | -/-/- | - | - | 2026-07-05 04:20:28 · 15m 53s | |
| CSGO-DSxDd-GaRpz-BjVtH-OaVLF-oncFO | 1/13/0 | 7.7 | -0.32 | 2026-07-01 18:42:28 · 10m 33s | |
| CSGO-yFpAj-i5L4u-ofvhM-xfCGJ-OKNQC | 15/4/3 | 106.2 | 1.93 | 2026-06-30 09:25:03 · 13m 39s | |
| CSGO-K6EBC-2E3wd-OFZv6-znROu-bswTC | 1/13/1 | 10.7 | -0.23 | 2026-06-22 18:41:55 · 11m 42s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.