Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
The player exhibits an extremely high peak match outcome anomaly (100/100) and an elite Leetify aim rating (97.3) with no rank presence, which is a classic smurf/fresh-account pattern. However, our demo analysis is limited to only 2 matches, capping our confidence at low.
AI-generated read of the stats profile below - not a formal cheat determination, folded into the trust score as one capped signal among many. Model: gemini-2.5-flash-lite · Analyzed 2026-07-16 18:39:32
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
AI Analysis
-2%The player exhibits an extremely high peak match outcome anomaly (100/100) and an elite Leetify aim rating (97.3) with no rank presence, which is a classic smurf/fresh-account pattern. However, our demo analysis is limited to only 2 matches, capping our confidence at low.
Account Signals
-21%Account created < 6 months ago
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
round(level / 10), capped at +3
Fewer than 3 badges
Inventory is private - can't verify
Cross-Platform Consistency
-14%Leetify aim rating 99.926355961144/100 (elite) but Premier is unranked and no FACEIT account - demonstrated mechanical skill doesn't match rank history, a classic smurf/fresh-account pattern
Our Own Match Data
-34.6%Peak single-match outcome anomaly 100/100 (rating/ADR/KD/HS% combined) — top ~0.3% of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — only 2 of this player's matches analyzed so far, so this is provisional.
21.1% of kills through smoke (penalty scales above 8%)
7% of analyzed kills had the crosshair already tracking the target under 150ms before the shot, at 10m+ range (penalty scales above 2.5%)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-QmiZb-5JRbm-e4fdp-mDp4a-jPocG | 35/2/2 | 257.1 | 3.87 | 2026-07-05 04:20:28 · 15m 53s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.