Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
The player exhibits an elite Leetify aim rating (99.44) with no rank in Premier or FACEIT, a common smurf pattern. The presence of a Leetify ban is a significant red flag. Confidence is capped at low due to only 2 matches being analyzed.
AI-generated read of the stats profile below - not a formal cheat determination, folded into the trust score as one capped signal among many. Model: gemini-2.5-flash-lite · Analyzed 2026-07-27 21:05:39
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
AI Analysis
-6%The player exhibits an elite Leetify aim rating (99.44) with no rank in Premier or FACEIT, a common smurf pattern. The presence of a Leetify ban is a significant red flag. Confidence is capped at low due to only 2 matches being analyzed.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Profile is private - signals can't be verified
Combined 'can't verify' penalties from private profile/inventory/hours/friends totalled -22%. Being private is a weak signal, not evidence - capped at -12% so privacy alone can't push a clean account out of the Trusted band.
Ban History
-25%Leetify itself reports ban(s) on this account
Cross-Platform Consistency
-14%Leetify aim rating 99.445735373088/100 (elite) but Premier is unranked and no FACEIT account - demonstrated mechanical skill doesn't match rank history, a classic smurf/fresh-account pattern
Our Own Match Data
-11.3%Peak single-match outcome anomaly 45.7/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — only 2 of this player's matches analyzed so far, so this is provisional.
2.9% of analyzed kills had the crosshair already tracking the target under 150ms before the shot, at 10m+ range (penalty scales above 2.5%)
TeamDocks rating & ADR trend · last 2 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-RDJT7-uXfYK-4aLjs-3GEZr-E4aNE | 29/12/7 | 161.0 | 2.20 | 2026-06-29 15:13:43 · 30m 48s | |
| CSGO-PCCse-muytD-F3N7t-UYQwK-cwa3K | 6/18/6 | 57.5 | 0.57 | 2026-06-17 18:36:00 · 41m 7s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.