Match Code
CSGO-mqyZL-97aPK-ULPRF-9K9Nc-ztZpG
Jump-throws, flash quality, movement discipline and spray control - measured from real per-tick demo data.
| Player | Utility | Jump-Throws | Flash Good/Bad | Movement | Spray Control |
|---|
Only the high-impact grenades — throws that actually caught an enemy at real effect (multi-flash, meaningful HE or fire damage), grouped by player. Click one to see it on the radar: throw position, aim direction and where it landed.
Kills with unusually precise crosshair placement or instant target acquisition (measured from real view-angle data), plus wallbang/smoke bursts (5+ in one round). Not proof of cheating on their own - context matters - but worth a look.